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                <h1>
                    Warp an item
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                <div><div class="section"><p>The
Warp command lets you drag control points to manipulate the shape
of images, shapes, or paths, and so on. You can also warp using
a shape in the Warp Style pop‑up menu in the options bar. Shapes
in the Warp Style pop‑up menu are also malleable; drag their control
points.</p>
<p>When using the control points to distort an item,
choosing View&#160;&gt; Extras shows or hides the warp mesh
and control points.</p>
<div class="fignone"><img alt="" id="tr_36" src="images/tr_36.png" /><div class="figdesc">Using Warp</div><br /><dl><dt class="dlterm">A.</dt>
<dd>Selecting the shape to be warped</dd><p class="dlseparator"></p><dt class="dlterm">B.</dt>
<dd>Choosing
a warp from the Warp Style pop‑up menu in the options bar</dd><p class="dlseparator"></p><dt class="dlterm">C.</dt>
<dd>Result
using several warp options</dd><p class="dlseparator"></p></dl>
</div></div>
<ol><li class="stepexpand"><span>Select what you want to warp.</span></li>
<li class="stepexpand"><span>Do one of the following:</span><ul><li><p>Choose Edit&#160;&gt; Transform&#160;&gt;
Warp.</p>
</li>
<li><p>If you chose a different transform command or the
Free Transform command, click the Switch Between Free Transform
And Warp Modes button&#160;<img src="images/P_WarpTrans_Md_N.png" /> in
the options bar.</p>
</li>
</ul>
</li>
<li class="stepexpand"><span>Do one or more of the following:</span><ul><li><p>To warp using a specific shape, choose
a warp style from the Warp pop‑up menu in the options bar.</p>
<div class="fignone"><img alt="" id="tr_37" src="images/tr_37.png" /><div class="figdesc">Dragging a control point to warp the mesh</div><br /></div></li>
<li><div class="para">To the manipulate the shape, drag the control points,
a segment of the bounding box or mesh, or an area within the mesh.
When adjusting a curve, use the control point handles. This is similar
to adjusting the handles in the curved segment of a vector graphic.<div class="tip"><img src="images/tip_help.png" />To undo the last handle adjustment, choose Edit&#160;&gt;&#160;Undo.</div><div class="fignone"><img alt="" id="tr_38" src="images/tr_38.png" /><div class="figdesc">Manipulating the shape of a warp</div><br /><dl><dt class="dlterm">A.</dt>
<dd>Original warp mesh</dd><p class="dlseparator"></p><dt class="dlterm">B.</dt>
<dd>Adjusting
the handles, mesh segments, and areas within the mesh</dd><p class="dlseparator"></p></dl>
</div></div>
</li>
<li><p>To change the orientation of a warp style that you
chose from the Warp menu, click the Change The Warp Orientation
button&#160;<img src="images/P_WarpOrientationToggle_Md_N.png" /> in
the options bar.</p>
</li>
<li><p>To change the reference point, click a square on
the Reference point locator&#160;<img src="images/P_RefPointLocator_Lg_N.png" /> in
the options bar.</p>
</li>
<li><p>To specify the amount of warp using numeric values,
enter the values in the Bend (set bend), X (set horizontal distortion)
and Y (set vertical distortion) text boxes in the options bar. You
can’t enter numeric values if you have chosen None or Custom from
the Warp Style pop‑up menu.</p>
</li>
</ul>
</li>
<li class="stepexpand"><span>Do one of the following:</span><ul><li><p>Press Enter (Windows) or&#160;Return
(Mac&#160;OS), or click the Commit button&#160;<img src="images/P_Accept_Md_N.png" /> in the
options bar.</p>
</li>
<li><p>To cancel the transformation, press Esc or click
the Cancel button&#160;<img src="images/P_Cancel_Md_N.png" /> in
the options bar.</p>
</li>
</ul>
 <div class="important"><span class="importanttitle">Important:  </span>When you warp a bitmap image (versus
a shape or path), the image becomes slightly less sharp each time
you commit a transformation; therefore, performing multiple commands
before applying the cumulative transformation is preferable to applying
each transformation separately.</div>
</li>
</ol>
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